Sunday, December 3, 2017

Party creation recap and next steps

Revving up for a new campaign in the wake of the recent TPK, this post is a summary of what we know so far.
  • The selected classes are transmuter, ranger, cleric/abjurer (dual-classed), and "crusader" (2e fighter/cleric kit, pending final approval)
  • It appears that all PCs will likely be human
  • The party has agreed on a good-aligned moral compass, rejecting thievery but with a possible anti-establishment penchant (e.g., Robin Hood analogy); the overall party alignment looks to be "neutral good"
  • All ability score rolls are completed
  • Starting XP will be 5,000 per character (prime requisite bonuses apply)
  • Max hit points are assumed for 1st level; all other levels should be rolled; all 1's may be re-rolled
With two character concepts rooted in the Forgotten Realms pantheon, it's reasonable to assume the use of FR gods for anyone concerned with religion. For the sake of backgrounds, while I'm withholding any formal setting announcement until we begin, assume that the starting locale will be a small village in a fantasy realm akin to where the previous campaign left off. In other words, assume forests, mountains, a nearby mining city, a coastline within reasonable distance, etc. The party is assumed to have traveled to this location together leading up to the start of the campaign.

If more detailed information than this is needed, it may be best to pose specific questions or pitch me your background ideas for me to help work them in. Backgrounds are not of the greatest importance in the big scheme of things.

First Session Date

I'd like to get a first session in before the end of December. While the holidays are a busy time, we should be able to find one out of 25+ evenings that three households can be brought together. If it's easiest to plan something between Christmas and the new year, when many of us are off work, that's certainly doable.

All for now!

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