I'm awarding 1,000 XP to each PC for each of the first four sessions. My goal is to set us off on a solid clip; the enemies defeated so far, though few, have been powerful, and clearly the village of Carrock would be much worse off had the party not intervened. I'm leaning loosely on monster XP values from the books, but all in all, the traditional AD&D XP system is designed for dungeon crawl style campaigns, and this campaign is definitely not that.
Here are the updated totals:
Here are the updated totals:
- Audric - 9,000
- Zeb - 3,000/6,900
This should gain each PC a level. Advancement is not instantaneous; a number of days equal to each character's new level needs to be passed with a focus on study and self-reflection. This can occur in Carrock if the party chooses not to set out again immediately. Assuming this will be the case, Zeb and Audric can continue to investigate the recent happenings so long as the majority of time is spent in training.
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