Once agreement on plans for the morning are reached, and everyone begins to settle for the night, Zeb will find a place in Erathmar's camp to stow his gear, leaving everything except for his trousers, light boots, Malaran fetish around his neck and belt of sheathed knives. Zeb's trophy for the night, Ignish's fetish, hangs from his belt, and his prey's blood has been smeared in a thick line across Zeb's chest.
Zeb is tired and wounded, but he has been bolstered by Tussugar's words and feels very much alive after the ritual combat with Ignish, at one with his savage, bestial god. Zeb's going out...and Zeb's going to Hunt.
Not so much worried about Carcerus, other scouts or any other dangers that might lurk in the forest at night, Zeb feels instilled by the Beastlord right now, and this is how he'll learn that he's either chosen correctly--or that he hasn't, in which case he could meet a very bloody end. Zeb doesn't know what the formal rite of vorishnaad entails, but this is how he's going to execute HIS vorishnaad. formally severing his ties with the beast cults, and establishing his own new, one-man sect with a new purpose, a new aclupar--seek justice for those slain in Shadfeld, and prevent it from ever happening again.
What Zeb seeks in the forest this night is a nod from Malar, some sign that his vorishnaad is approved. No longer will Zeb play the role of prey to Korvich's insane aclupar or to threat from the Black Devil, Carcerus. Stand or fall, succeed or fail, he'll confront them on his own terms.