The procession through Fireshear’s north gate was silent, unchecked by guards.
Bonie walked with a heavy limp, for two days having refused Vicus’ offer of letting the supply cart relieve her burden. Her right leg had been shorn open from hip to knee after slipping on a foothold making the climb down into the chasm after Zeb, Audric, and Nerrick failed to return. Near the bottom, with a flickering torch in hand, she discovered all that she needed to see.
Her memories of the hours since were tattered, strands of a broken web. Lying sleepless in blood-soaked bandages; the proffering of a bone fetish from a slender hand; high winds and a flash snowstorm battering weary travelers on their descent along a mountain trail.
The remaining party numbered seven: Bonie, Lom, Arcon and Raganok Tunterhorn, and engineers Vicus, Tirynia, and Smedlock, along with their mule and cart. Selben had slipped away into the forest a few miles outside the city. Vonn Wintershade had gone missing shortly thereafter.
Lom imparted that he would seek Revenant, bearing the news of their return. The Tunterhorns saw Bonie safely to Moonmaiden, then took their leave in search of Captain Azurris. Alone, Bonie trudged into the party’s quarter. The beds were unmade, untouched since the morning of the group’s departure for the mine. She collapsed upon the plank floor, clutching a trembling palm over her abdomen.
* * *
In the Captain’s Quarter aboard Moonmaiden, Shantor Ilfaen regarded Dame Azurris with a dour expression. “With Audric and Zeb gone, how fares your planning?”
The captain eyed the walls of the chamber with suspicion, as if scouring them for invisible, unwanted ears. “They were paramount to the endeavor. Honorable, staunch allies, greatly skilled in magic. Qualities not easily found... nor replaced.”
“And of the girl? She’s not eaten in days. Will you speak to her?”
“Aye. Though to what end, I know not. If our intended journey was foolhardy before, it’s naught but a death wish now. Still, I see in her... my daughter.”
The captain lowered his gaze, raised a closed fist to his lips and kissed an iron ring adorning its smallest finger. “Angeline.”
“I take my leave of you, Captain,” said the lieutenant, turning for the door.
“We must set sail,” Azurris answered. “No matter the circumstances.”
* * *
Lom watched from the bow of the merchant ship Vainweather as Moonmaiden’s newly-repaired third mast disappeared over the horizon, still docked in Fireshear’s harbor. If all went according to plan, Captain Azurris would see the vessel launched within a fortnight, embarking on an ambitious journey from which he and his stalwart crew would be unlikely to ever return.
By that time, Lom and Bonie will have safely put into port in Neverwinter, ahead of the winter snows.
The woman at his side was frail, docile, and barely spoke. Gaunt from malnourishment, Lom couldn’t bear to see her left to her own devices, nor could he abandon her in Fireshear whilst signing himself onto a reckless voyage across the Trackless Sea. Azurris had been disappointed, but understood: the collective loss borne by the party cut deep, would change all their lives forever. The captain knew well the shackles of grief.
Bonie lurched forward suddenly, stumbling to the bow’s rail and spewing bile over its edge. Lom reached out and collected her supple body. Shaking, her eyes fluttered, then closed. She crumpled into his arms, unconscious.
* * *
The deadfall around them instilled a preternatural sense of calm as they made their march over frozen earth, along the lightly-beaten trail that forked to the northeast near the site that would come to be known as Minstrel’s Glade. Bonie stepped lithely despite the extra weight she now carried, which had required her to relinquish her trademark dark leathers for a loose-fitting kirtle and woolen traveling cloak. Lom traipsed steadily several paces ahead, the ranger forging their path over familiar ground. Whilst the pair had conversed little in the aftermath of their departure from Fireshear, an unspoken bond had brooded between them, at least insofar as their present course was concerned.
The year had come to a close quickly; Bonie could recall few details of the months past, and fewer still that she cared to recount. The summer voyage christened Mirabar Run seemed an old relic of a forgotten life, and in many ways, it was. She dwelt not upon such things, however, for doing so ushered forth a torment too harrowing to be permitted to draw breath.
As they crested a final hillock, a crenellated tower came into view, and beyond it, a river. Along its banks was pitched a scattering of tents and cottages amid life-giving bonfires and a retinue of would-be villagers. A single word burgeoned its way to the forefront of the woman’s thoughts.
Home.
* * *
1256 DR (The Year of the Dusty Throne)
The cold night festered, and Bonie once again found sleep elusive. She emerged from the tent shared with Odesia and Young Laerch, taking special care not to disturb the latter, and made her way across the grounds, wrapping herself in thick furs. Atop a small ridge stood her quarry: a shrine constructed from worked stone and branches, bearing intricate carvings, symbols of beast, magic, and claw. The site had been well-tended in the party’s absence, and better still since her return. Bonie looked upon its etchings and adornments with a piercing stare.
“How could you!” she screamed, sweeping a booted foot in a high arc and pummeling the sacred structure, scattering its plumage on the snow-covered ground. Losing her balance, she landed firmly on her back, eliciting a deep groan. “How could you leave me, Zeb?” she sobbed, warm tears streaming in rivulets down her frosted cheeks as pain from the fall coursed through her body.
“How could you leave us?” she uttered, her voice barely a whisper, to the dead of night surrounding her. “I never had a chance to tell you.”
Darkness claimed her.
* * *
(Year unknown)
The vision of the woman lying prone and anguished next to the broken shrine of Mystra and Malar awakened him, awakened them both.
Bonie’s final words echoed in Zeb’s mind.
Audric was the first to stir, the crushing pain and sense of weightlessness dissipating as he rose. Wherever he stood was pitch black, though he could feel wet stone beneath his boots and detected the nearby presence of his companion. The horrific encounter with the undead creatures returned to his consciousness, but he noted that, despite feeling utterly disoriented, he bore no wounds. Strangely, he yawned, as if having just woken from a long sleep.
Zeb staggered to his knees, and the pair searched their collective belongings for a torch, finding that those they still possessed were too wet to carry a spark. Instinctively, Zeb entered a trance-like state for several minutes, and when he came to he conjured a magical orb of light, just above their heads.
They stood, alone, in the cave below the chasm. The putrid smell of rot and death was absent, as were any signs of Nerrick, or anyone else. Their weapons and armor were intact, though Audric’s splint mail was weighted down with algae-ridden water.
They regarded each other quizzically, trying to make sense of it all.
They discerned no answers.
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